LuDiAI AfterFix
===============

v4
- There was still some cases where drive through road stations were not
  being built, resulting in vehicles with few orders
- Reduce number of stalls when managing too many road routes, when looking
  for suitable airport and road station locations
- Road vehicle engine model choice is no longer based only on maximum
  speed, but also on capacity, cargo payment, distance of route, days in
  transit and reliability

v3
- When expanding a road station, the counting of articulated road vehicles
  could be incorrect in determining the need of a drivethrough station
- The build manager wasn't setting the articulated variable value at all
- When building or expanding a road station, there could be cases where
  the station wasn't being built at all, resulting in vehicles with few
  orders
- Disabled breakdowns were not being considered on estimating the
  viability of an aircraft engine

v2
- Estimating air route costs could account an incorrect aircraft price
- Helicopter engine list could include invalid and unbuildable models
- Valuator for best aircraft income was using the wrong distance type
- Allow more towns to be searched for a suitable first airport
- Don't start road construction when there are no engines available
- Builds or expands routes with only drivethrough road stations if there's
  only articulated road vehicles
- Increased town's mail last month production lower limit
- Loosened the aircraft income estimator lower limit
- Lowered the bar for what's deemed profitable to an aircraft

v1
- Uploaded to BaNaNaS.
