*******************************************************************************
                              8/32bpp SH125 2CC
*******************************************************************************

Version 4 (2012-04-04)
======================

 * Added more auto-detect NewGRF IDs
 * Adjusted model scaling
 * Altered sprite alignment offsets for TTD, OpenGFX and OpenGFX+ sprite sets
 * Added "8/32bpp Master Control" parameter setting

Version 3 (2012-04-02)
======================

 * Added sprite alignment parameter for TTD offsets
 * Added auto-detect sprite alignment parameter
 * Adjusted model scaling
 * Altered sprite alignment offsets for OpenGFX and OpenGFX+
 * Reduced material specular luminosity
 * Adjusted model and mask colours
 * Adjusted model UV image mapping shadow
 * Altered 2cc mask post-processing

Version 2 (2012-03-30)
======================

 * Added sprite alignment parameter for OpenGFX and OpenGFX+ offsets

Version 1 (2012-03-29)
======================

 * First release

Credits
=======

 All sprites drawn and coded by Graham Fairweather (Xotic750) 2012.

License
=======

 This release may be used under the terms of the license: GPLv2
 http://www.gnu.org/licenses/gpl-2.0.html
