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Auzind_V3 - Australian Industries V3 - highly based on FIRS version 1.4.3 & SPI 1.1
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All comments good and bad very much appreciated.

Can email me at grgibson@hotmail.com

Mark Subject AUZIND otherwise I might think the email is spam and delete it with out opening it.

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FIRS and SPI are great industry sets much credit goes to those who designed it.

I would like to show my appreciation and thanks to the following:

Andythenorth, FooBar, planetmaker, Terkhen and Yexo, and many others who designed the FIRS Industry sets.

3iff for guidence and teaching me to use NML and the use of his project SPI which he also based on FIRS.

The FRISS Team - I used the parcel office graphics from the Finnish Rail Infrastructure & Stations Set (grf file Kurkimaki).

Andythenorth, planetmaker and yexo for some graphics I used from the CHIP Station Set.

Sanchimaru, Oz, norfolksouthern37, Zimmlock, Ben_K, Born Acorn, mph, Arte Pro 34 and andythenorth for the Livestock pen graphics from Industrial Stations Renewal (ISR) v1.0.2.

Also much thanks goes to Kamnet and McZapkie who have helped me with this and other projects.

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SPI 1.1 Designed his ideas from FIRS 1.4.3 and I took my ideas from SPI 1.1.

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I have made this Industry Set for my own personal liking.  I like the old ways where cargos where taken to rail heads and thence transported by rail.

It may or may not suit everyones idea of game mods for OpenTTD.

There is no guarantee this project will work successfully. It works for what I want, but may not work how you had hoped.

I'm still don't fully understand the programming so it all trial and errors to make this Industry Set and
pray it works successfully for everyone to enjoy.

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Changes in AUZIND_V3:

This industry set is being designed to work with the scenarios I am making of different parts of the State of New South Wales, Australia.

To make the game as realitic as possible I have been changing the names of some industries to match what they are often called in Australia.


The following industries have been removed:

Bauzite Mine, Aluminium Plant, Hardware Store, Recycling Plant, Recycling Depot, Scrap Metal, Biorefinery, Chemical Plant, Dredging Site, Oil Wells and Plastic Plant

The following Industries names changed:

Abattoirs - renamed from Stockyard
Flour Mill - renamed from Grain Mill
Fuel Depot  - Replaces Service Station (Petrol Pump)

These Industries have been added:

Cream Shed
Forestry Siding
Freight Depot
Fruit Packing Sheds
Fuel Depot
Goods Shed A
Goods Shed B
Grain Storage
Loading Bank A
Loading Bank B
Stock Races
Pub
Wool Bank

- these Industry represent farms in the area. They act like a railway siding. Cargo gets delivered by the farmer and businesses and you transport it to other locations.

Freight Depot, Goods Shed A and Goods Shed B - act simular to the Bulk Terminals and Port.
Parcels Office - provides a new cargo  called parcels - can be transport in Boxcars an Mail Coaches, as well as trucks, planes, and ships


Cargo distribution of the Port and Bulk terminal have been changed to try and represent like it would have been. Hence raw materials railed and trucked to Newcastle to be exported, and import, Oil, and other cargos.

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Please note:

The parameters that SPI use is still available in this set, but have not been tested.

I do not guarantee if changing of any parameters will effect the game. Use at own risk.

As mentioned, I have made this Industry set to how I like to play the game.  Whether or not it suitable for others liking that you will have to decide yourself.





