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AuzInd160 - Australian Industries - based on FIRS version 1.4.3 & SPI 1.1 and Continuation of AuzInd version 8.
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Dated:  8th June 2016.

DUE TO LARGE NUMBER OF INDUSTRIES IN THIS SET YOU WILL NEED OPENTTD 1.6.0 OR LATER OR A VERSION OF NIGHTLIES THAT IS COMPATIBLE WITH OPENTTD 1.6.0.

All comments good and bad very much appreciated.

Can email me at grgibson@hotmail.com

Mark Subject AUZIND otherwise I might think the email is spam/junk and delete it with out opening it.

or

visit this website http://www.tt-forums.net/viewtopic.php?f=26&t=74471&start=20

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INDUSTRY SET BASED ON FIRS & SPI

FIRS and SPI are great industry sets much credit goes to those who designed them.

I would like to show my appreciation and thanks to the following:

Andythenorth, FooBar, planetmaker, Terkhen and Yexo, and many others who designed the FIRS Industry sets.

3iff for guidence and teaching me to use NML and the use of his project SPI which he also based on FIRS.

The FRISS Team - I used the parcel office graphics from the Finnish Rail Infrastructure & Stations Set (grf file Kurkimaki).

Andythenorth, planetmaker and yexo for some graphics I used from the CHIP Station Set.

Sanchimaru, Oz, norfolksouthern37, Zimmlock, Ben_K, Born Acorn, mph, Arte Pro 34 and andythenorth for the Livestock pen graphics from Industrial Stations Renewal (ISR) v1.0.2.

Also much thanks goes to Kamnet and McZapkie who have helped me with this and other projects.

The Pub - credits goes to Coalroads_Artists.

Also like to thank MIKK for testing this set to help iron out any problems.

Thanks to all those on the Forum who helped me and gave me support in one way or another.

Special Credit also goes to Qyast65 for designing the 2x2 tiles (originally meant for the objects), and then Silverx50 and 3iff for designing and coding the 2x3 tiles (also for object sets). I managed to code them to be used with Industries.

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I have made this Industry Set for my own personal liking.  I like the old ways where cargos where taken to rail heads by road and thence transported by rail.

It may or may not suit everyones idea of game mods for OpenTTD.

There is no guarantee this project will work successfully. It works for what I want, but may not work how you had hoped.

I'm still don't fully understand the programming so it all trial and errors to make this Industry Set and
pray it works successfully for everyone to enjoy.

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When I designed Industry set I basically made it for those who make scenarios so can place the industry how you want.

The Goods Sheds, Loading Bank, Wool Dump, Grain Silos, Stock Yards and a few others are all designed so can be placed together if wish in what ever combination you like as they would have been in real life at railway stations and sidings. This in turn makes an interesting industry when they are joined. Just joining a Goods Shed and a Loading Bank increased accept cargos to 5 (might change it to 6 later) and produces 4, which in turns makes it a busy station. Make it good if want to have a Freight train with mixed cargos.

If you feel the cargos from those Industries I added could be better distributed please let me know with your ideas.

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Please note:

The parameters that SPI use is still available in this set.

I do not guarantee if changing of any parameters will effect the game. Use at own risk.

This set is designed to work with the object sets Auz_Lineside_Objects and Auz_Roadside_Objects.



