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GarryG Project
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AUZ_LINESIDE_OBJECTS & AUZ_ROADSIDE_OBJECTS

Dated: 18th May 2016

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0 Contents
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1   Acknowlgement, Thanks and Credits to those who have helped with these projects.	
2   About
3   General information
    3.1  Requirements
    3.2  Installation
    3.3  Parameter settings
    3.4  Usage
4   Known issues
5   Background information
6   Frequently Asked Questions
7   Contact information
    8.1  Bug reports
    8.2  Other problems
 
8  License

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Auz_Lineside_Objects.grf (Version 16)
Auz_Roadside_Objects.grf (Version 12)
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1. CREDITS and THANKS to the following people and many more
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Project made by GarryG with help from the following because without their help and many others this project would never had eventuated:

NML Coding: (Update 3rd May 2016)
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	- GarryG
	- Jasper Vries (Foobar) - From the Finnish Rail Infrastructure & Stations Set
	- Jasper Vries (Foobar) - From Dutch Road Furniture. 
 	- Planetmaker (has helped me often with some of the coding)
 	- Eddy Arfik (He provided the coding for overlap objects).
 	- Quast65 (helped with re-coding to allow building on snow and and slope-aware and 2x2 size objects)
	- Very grateful to: Pyoro, Planetmaker, Frosch and the developers of the OGFX+Landscape-grf, for their help in creating the code.

Graphic designers: (Update 8th May 2016)
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	- GarryG
	- Kamnet (Station Building, Dams and ideas for Golf Courses, Basketball Court, Baseball, Cricket Fields, fastfood Outlet))
	- Coalroads_Artist (The Pub and Station Building)
	- Quast65 (Footbridges from Dutch Station Addition Set & Fake Trucks from Polroad - Polish Road Set)
	- Eddy Arfik (He provided the sprites for overlap objects).
 	- McZapkie's Wired (He provided the overhead wires, smaller telegraph poles, and the dirt tracks for object roads)
 	- Pyoro and Foobar's Farm Objects for many of the animals and some fence designs. 
	- SAC (supplying the High Voltage Electricity Tower). http://www.simuscape.net/ 
 	- SwissFan91 (snow effects)
 	- Timeflyer (providing a variety of graphics and ideas .. some of his are the Phone Booths and Grain Harvesters)
 	- Dave, GameR and Bad Hair Day - for the Camping and Caravans .. a project they started as Caravan Park Industry. 

Sounds:
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	- Eddy Arfik

Graphics also provided from these sources:

FRISS-STATIONS - johannes, Kyosuke1989, Terope, FooBar (Jasper Vries) and planetmaker (Ingo von Borstel) - used some of their buildings and coding to make the signal boxes, staff huts, and other Station Buildings.
(see viewtopic.php?f=26&t=43560)

DUTCH ROAD FURNITURE - Jasper Vries (FooBar), Richard Wheeler, Leanden, RL Conroy, Soeb (Stanislaw Gackowski), oberhmer, Quast65, zooks, and Ingo von Borstel (planetmaker) - Used some of their road signs and NML coding to make the Railway signs such as KM Posts, Whistle Post, Distant Landmark etc.

FARM OBJECTS - Pyoro and Foobar - I used some of the Animals, fences and hedges from this set to use with Shearing Shed, Milking Shed, Railway Holding Pens, Grape Vines and others) 
(see viewtopic.php?f=26&t=70306&hilit=farm+objects)

FIRS INDUSTRIES - andythenorth, foobar, planetmaker, Alberth, DanMacK, Terkhen, yexo, zephyris and many more - Used parts of their Industries to make the Houses, water towers, parts of the Coal Stage, power substations and some of the Freight Buidlings. (see here for others involved http://dev.openttdcoop.org/projects/firs) (also see viewtopic.php?f=26&t=41607)

INDUSTRIAL STATIONS RENEWAL - Sanchimaru, Oz, norfolksouthern37, Zimmlock, Ben_K, Born Acorn, mph, Arte Pro 34, andythenorth, Maedhros, mart3p, planetmaker - Used parts of their buildings to make parts of the Sub-stations, fences, and other buidlings. (see viewtopic.php?f=26&t=27112&hilit=Industrial+Stations+v0.8)

CHIPS - andythenorth, yexo, planetmaker, pikka, DanMacK, PaulC. Uses some of their buildings to make other buildings from such as one of the Club Houses for the Golf Course, Freight Buildings and the cargos (supplies) for Sub-stations.
(see viewtopic.php?f=26&t=53348)

WIRED - McZapkie (His Trackbeds also used for the Dirt Tracks, and his Communication Wires instigated the making of the Power Lines
(see viewtopic.php?f=26&t=73291)

NUTRACKS- All the Per-Way (The Fettlers - Navvies) .. I used the Very Slow Speed Track to make the Dummy tracksused on the Coal Stage.
viewtopic.php?f=67&t=47349&hilit=nutracks

FAKE BRIDGES - Made by Zooks. This set that gave me the idea of the Culverts, Creeks and Storm Water Drains.
viewtopic.php?f=26&t=68550&hilit=fake+bridge

CITY OBJECTS - Flogeza and Hans Kruzer - Some of the graphics in this set gave me the idea and help with the Buggy Tracks for Golf Courses. 

VAST - David Nicholls - Some of their objects I used in the Golf Course, such as the benches found along the paths. viewtopic.php?f=67&t=48762

DUTCH STATION ADDITION SET - Quast65 and his crew .. I used the footbridges from this set to design the ones I done.
viewtopic.php?f=26&t=64121&start=180

CS STATION SETS - Prebral, MiJ, Laura and minime. - For the motor vehicles and car street parling.

The following programs provided ideas: Polroads, ISR/DWE, MariCo, Beach Objects, SNO-Supercheese's NewObjects. Town Walls Objects.

Others who deserve recognition:
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The following have given me support and ideas with my projects in one form or another: 

	- 3iff
	- McZapkie
	- Kamnet
	- Andythenorth
	- romazoon
	- Pingaware
	- V453000 :)
	- Eddy Arfik
	- PikkaBird
	- Planetmaker
	- ISA
	- Supercheese
	- Alberth
	- Pyoro
        - STD


If I left you out of these achnowledgement, I deeply appologise for not keeping my readme files and changelog files up to date in the past and therefor losing information on those who deserve thanking.

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2 About
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All projects are coded in NML for OpenTTD.

all projects are based on Auztraliana, mostly from NSW as that the State I live in.


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3 General information
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3.1 Requirements
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- OpenTTD 1.2.0-RC1 or nightly r23971, or higher
- Not compatible with TTDPatch


3.2 Installation
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OpenTTD:
	see http://wiki.openttd.org/NewGRF
	Releases will be available from the ingame Online Content
	Future sample versions and updates can be downloaded from http://www.tt-forums.net/viewtopic.php?f=26&t=74510
	
  
3.3 Parameter settings
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Some projects have parameters you can set before starting a game.

 
3.4 Usage
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Most designs are based on actual buildings etc found in Australia.
  

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4 Known issues
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  It is possible there may be some issues that have not detected. 

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5 Background information
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This set is a recode to NML.

Future versions will include new features.


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6 Frequently Asked Questions
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7 Contact information
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7.1 Bug reports
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Please report any bugs you find at the http://www.tt-forums.net/viewtopic.php?f=26&t=74510

Or email me at grgibson@hotmail.com and mark subject the name of the file.

Always included a detailed description of the bug, preferrably with
screenshot and savegame. Also state the exact game version you're using, 
as well as the version of this NewGRF.

If you have a savegame that includes NewGRFs not available on OpenTTD's 
Online Content, then please try to reproduce the bug in a new game 
which has all NewGRFs easily accessible.

If you're using a patched version of the game, please try to reproduce
the bug on an official game build. If you can't reproduce the bug, then
don't report it here but in the forum topic of the patch(pack) instead.


7.2 Other problems or enquiries
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If you have any problems using this NewGRF that are not covered in the 
Frequently Asked Questions above, then you can ask your questions in the
forum topic: http://www.tt-forums.net/viewtopic.php?f=26&t=74510



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8 License
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This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.


Copy of licence is also included with the download.