Changelog
=========

Alpha 18
--------

*Changes*
- covered hopper trucks now refit rubber cargo
- mining trucks were a bit too fast, reduce speed
- replace some temporary sprites for flatbed trucks with better temporary sprites :P
- visible cargo states working for dump trucks and mining trucks (cargo colours don't cover all cargos for these trucks yet)

*Fixes*
- wrong lengths for Towerhouse Flatbed Truck
- reset a bunch of speeds that were wrong after refactoring some code
- wrong trailer sprites for Buff, Trefell and Griff logging trucks

Alpha 17
--------

*Changes*
- dibble TE way up, RV performance sucks
- fix some bugs
- add Cowsleigh livestock truck
- visible cargo for log trucks
- supplies haulers now refit to vehicles cargo
- use more appropriate sprites for some trucks
- set correct ‘faster’ speeds for some vehicles

Alpha 16
--------

Changed the approach to vehicle types and reworked the whole roster.  Can't be helped, eh.

- very not finished, vehicles are missing, have wrong sprites, or wrong stats
- absolutely not savegame compatible with previous alphas
- it is fun, I've play-tested it

*Translations*

- updated
- translator credits: http://bundles.openttdcoop.org/road-hog/releases/LATEST/credits.txt

Alpha 15
--------

*Fixes*

- Road Thief power too low
- correct trailer sprite for Speedwell

*Translations*

- updated
- translator credits: http://bundles.openttdcoop.org/road-hog/releases/LATEST/credits.txt


Alpha 14
--------

- Buff logging truck sprites were out of position

*New / improved sprites*

- Road Thief supplies truck
- Speedwell general cargo truck
- Fortiscue reefer truck
- Coldfall reefer truck
- Stungun livestock truck
- Ribble covered hopper truck
- McDowell covered hopper truck
- Powerstock farm bulk truck


Alpha 13
--------

- unlucky for some
- remove Foreshore intermodal hauler (at least temporarily, possibly permanently)

*New sprites*

- Amblecote tram
- Stancliffe foundry tram
- Steeraway foundry hauler
- Swineshead livestock truck
- Gravelhead mining truck
- Meriden tanker truck
- Quickset general cargo truck
- Brigand supplies truck

*Translations*

- French


Alpha 12
--------

*New sprites*

- Ladycross and Twinhills trams
- McDowell covered hopper truck
- Buff, Knockdown and Trefell logging trucks
- Goldmire courier truck
- Wookey farm truck
- Reaver, Crime Rigg and Brigand supplies trucks (some known bugs)

*Translations*

- updated


Alpha 11
--------

Changes since Alpha 9.  No changes were listed before Alpha 9, because eh, not valuable.

*New sprites*

- Big Sky, Glenmore and Oxleas coaches
- Highgate and Topley buses
- Littleduke and Tallyho courier trucks
- Gravelhead mining truck
- Powerstock farm truck
- Cloud Hill and Meriden tanker trucks

- add support for Beans and Nitrates cargos
- edibles tankers refit to food
- fixes and tweaks to some vehicle properties

*Translations*

- updated (non-comprehensive list includes): French, Hungarian, Russian, Italian, Spanish, Afrikaans
- (sorry if I missed any, doing this after sedation).

*Codechanges*

- rebuilt the compile
- now uses Python 3 and nmlc 0.4.x
- now placated pyflakes
- removed dubious magic when importing modules

Fin
---
