YETI EXTENDED TOWNS AND INDUSTRIES README

- Worker Yard produces based on year

- food does the same as building materials

- Other industries consume -> produce over time
- 10% of waiting cargo per 256 ticks (8-9x per month)

15 industries so far (one to be added soon(tm))

I am not sure how do industries die/not die. Test! :)

Recommended to use with NUTS Unrealistic Train Set 0.7.2

More info at https://dev.openttdcoop.org/projects/yeti