# Source Files
airport.cpp
animated_tile.cpp
articulated_vehicles.cpp
autoreplace.cpp
bmp.cpp
cargoaction.cpp
cargomonitor.cpp
cargopacket.cpp
cargotype.cpp
cheat.cpp
command.cpp
console.cpp
console_cmds.cpp
cpu.cpp
crashlog.cpp
currency.cpp
date.cpp
debug.cpp
dedicated.cpp
depot.cpp
disaster_vehicle.cpp
driver.cpp
economy.cpp
effectvehicle.cpp
elrail.cpp
engine.cpp
fileio.cpp
fios.cpp
fontcache.cpp
fontdetection.cpp
base_consist.cpp
gamelog.cpp
genworld.cpp
gfx.cpp
gfxinit.cpp
gfx_layout.cpp
goal.cpp
ground_vehicle.cpp
heightmap.cpp
highscore.cpp
hotkeys.cpp
ini.cpp
ini_load.cpp
landscape.cpp
linkgraph/demands.cpp
linkgraph/flowmapper.cpp
linkgraph/linkgraph.cpp
linkgraph/linkgraphjob.cpp
linkgraph/linkgraphschedule.cpp
linkgraph/mcf.cpp
linkgraph/refresh.cpp
map.cpp
misc.cpp
mixer.cpp
music.cpp
network/network.cpp
network/network_admin.cpp
network/network_client.cpp
network/network_command.cpp
network/network_content.cpp
network/network_gamelist.cpp
network/network_server.cpp
network/network_udp.cpp
openttd.cpp
order_backup.cpp
pbs.cpp
progress.cpp
rail.cpp
rev.cpp
road.cpp
roadstop.cpp
screenshot.cpp
#if SDL
	sdl.cpp
#end
settings.cpp
signal.cpp
signs.cpp
sound.cpp
sprite.cpp
spritecache.cpp
station.cpp
strgen/strgen_base.cpp
string.cpp
stringfilter.cpp
strings.cpp
story.cpp
subsidy.cpp
textbuf.cpp
texteff.cpp
tgp.cpp
tile_map.cpp
tilearea.cpp
townname.cpp
#if WIN32
#else
	#if WINCE
	#else
		#if OS2
			os/os2/os2.cpp
			3rdparty/os2/getaddrinfo.c
			3rdparty/os2/getaddrinfo.h
			3rdparty/os2/getnameinfo.c
			3rdparty/os2/getnameinfo.h
		#else
			#if OSX
				os/macosx/crashlog_osx.cpp
			#else
				os/unix/crashlog_unix.cpp
			#end
			os/unix/unix.cpp
		#end
	#end
#end
vehicle.cpp
vehiclelist.cpp
viewport.cpp
#if SSE
viewport_sprite_sorter_sse4.cpp
#end
waypoint.cpp
widget.cpp
window.cpp

# Header Files
#if ALLEGRO
	music/allegro_m.h
	sound/allegro_s.h
	video/allegro_v.h
#end
aircraft.h
airport.h
animated_tile_func.h
articulated_vehicles.h
autoreplace_base.h
autoreplace_func.h
autoreplace_gui.h
autoreplace_type.h
autoslope.h
base_media_base.h
base_media_func.h
base_station_base.h
bmp.h
bridge.h
cargo_type.h
cargoaction.h
cargomonitor.h
cargopacket.h
cargotype.h
cheat_func.h
cheat_type.h
clear_func.h
cmd_helper.h
command_func.h
command_type.h
company_base.h
company_func.h
company_gui.h
company_manager_face.h
company_type.h
console_func.h
console_gui.h
console_internal.h
console_type.h
cpu.h
crashlog.h
currency.h
date_func.h
date_gui.h
date_type.h
debug.h
video/dedicated_v.h
depot_base.h
depot_func.h
depot_map.h
depot_type.h
direction_func.h
direction_type.h
disaster_vehicle.h
music/dmusic.h
driver.h
economy_base.h
economy_func.h
economy_type.h
effectvehicle_base.h
effectvehicle_func.h
elrail_func.h
engine_base.h
engine_func.h
engine_gui.h
engine_type.h
error.h
fileio_func.h
fileio_type.h
fios.h
fontcache.h
fontdetection.h
base_consist.h
gamelog.h
gamelog_internal.h
genworld.h
gfx_func.h
gfx_layout.h
gfx_type.h
gfxinit.h
goal_base.h
goal_type.h
graph_gui.h
ground_vehicle.hpp
group.h
group_gui.h
group_type.h
gui.h
heightmap.h
highscore.h
hotkeys.h
house.h
house_type.h
industry.h
industry_type.h
industrytype.h
ini_type.h
landscape.h
landscape_type.h
language.h
linkgraph/demands.h
linkgraph/flowmapper.h
linkgraph/init.h
linkgraph/linkgraph.h
linkgraph/linkgraph_base.h
linkgraph/linkgraph_gui.h
linkgraph/linkgraph_type.h
linkgraph/linkgraphjob.h
linkgraph/linkgraphjob_base.h
linkgraph/linkgraphschedule.h
linkgraph/mcf.h
linkgraph/refresh.h
livery.h
map_func.h
map_type.h
mixer.h
network/network.h
network/network_admin.h
network/network_base.h
network/network_client.h
network/network_content.h
network/network_content_gui.h
network/network_func.h
network/network_gamelist.h
network/network_gui.h
network/network_internal.h
network/network_server.h
network/network_type.h
network/network_udp.h
newgrf.h
newgrf_airport.h
newgrf_airporttiles.h
newgrf_animation_base.h
newgrf_animation_type.h
newgrf_callbacks.h
newgrf_canal.h
newgrf_cargo.h
newgrf_class.h
newgrf_class_func.h
newgrf_commons.h
newgrf_config.h
newgrf_debug.h
newgrf_engine.h
newgrf_generic.h
newgrf_house.h
newgrf_industries.h
newgrf_industrytiles.h
newgrf_object.h
newgrf_properties.h
newgrf_railtype.h
newgrf_sound.h
newgrf_spritegroup.h
newgrf_station.h
newgrf_storage.h
newgrf_text.h
newgrf_town.h
newgrf_townname.h
news_func.h
news_gui.h
news_type.h
music/null_m.h
sound/null_s.h
video/null_v.h
object.h
object_base.h
object_type.h
openttd.h
order_backup.h
order_base.h
order_func.h
order_type.h
pbs.h
progress.h
querystring_gui.h
rail.h
rail_gui.h
rail_type.h
rev.h
road_cmd.h
road_func.h
road_gui.h
road_internal.h
road_type.h
roadstop_base.h
roadveh.h
safeguards.h
screenshot.h
sdl.h
sound/sdl_s.h
video/sdl_v.h
settings_func.h
settings_gui.h
settings_internal.h
settings_type.h
ship.h
signal_func.h
signal_type.h
signs_base.h
signs_func.h
signs_type.h
slope_func.h
slope_type.h
smallmap_gui.h
sortlist_type.h
sound_func.h
sound_type.h
sprite.h
spritecache.h
station_base.h
station_func.h
station_gui.h
station_type.h
statusbar_gui.h
stdafx.h
story_base.h
story_type.h
strgen/strgen.h
string_base.h
string_func.h
string_type.h
stringfilter_type.h
strings_func.h
strings_type.h
subsidy_base.h
subsidy_func.h
subsidy_type.h
tar_type.h
terraform_gui.h
textbuf_gui.h
textbuf_type.h
texteff.hpp
textfile_gui.h
textfile_type.h
tgp.h
tile_cmd.h
tile_type.h
tilearea_type.h
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp
timetable.h
toolbar_gui.h
town.h
town_type.h
townname_func.h
townname_type.h
track_func.h
track_type.h
train.h
transparency.h
transparency_gui.h
transport_type.h
tunnelbridge.h
vehicle_base.h
vehicle_func.h
vehicle_gui.h
vehicle_gui_base.h
vehicle_type.h
vehiclelist.h
viewport_func.h
viewport_sprite_sorter.h
viewport_type.h
water.h
waypoint_base.h
waypoint_func.h
widget_type.h
os/windows/win32.h
music/win32_m.h
sound/win32_s.h
video/win32_v.h
window_func.h
window_gui.h
window_type.h
zoom_func.h
zoom_type.h
#if WIN32
#else
music/bemidi.h
music/cocoa_m.h
music/extmidi.h
music/libtimidity.h
music/os2_m.h
music/qtmidi.h
os/macosx/macos.h
os/macosx/osx_stdafx.h
os/macosx/splash.h
sound/cocoa_s.h
video/cocoa/cocoa_keys.h
video/cocoa/cocoa_v.h
#end

# Core Source Code
core/alloc_func.cpp
core/alloc_func.hpp
core/alloc_type.hpp
core/backup_type.hpp
core/bitmath_func.cpp
core/bitmath_func.hpp
core/endian_func.hpp
core/endian_type.hpp
core/enum_type.hpp
core/geometry_func.cpp
core/geometry_func.hpp
core/geometry_type.hpp
core/math_func.cpp
core/math_func.hpp
core/mem_func.hpp
core/multimap.hpp
core/overflowsafe_type.hpp
core/pool_func.cpp
core/pool_func.hpp
core/pool_type.hpp
core/random_func.cpp
core/random_func.hpp
core/smallmap_type.hpp
core/smallmatrix_type.hpp
core/smallstack_type.hpp
core/smallvec_type.hpp
core/sort_func.hpp
core/string_compare_type.hpp

# GUI Source Code
aircraft_gui.cpp
airport_gui.cpp
autoreplace_gui.cpp
bootstrap_gui.cpp
bridge_gui.cpp
build_vehicle_gui.cpp
cheat_gui.cpp
company_gui.cpp
console_gui.cpp
date_gui.cpp
depot_gui.cpp
dock_gui.cpp
engine_gui.cpp
error_gui.cpp
fios_gui.cpp
genworld_gui.cpp
goal_gui.cpp
graph_gui.cpp
group_gui.cpp
highscore_gui.cpp
industry_gui.cpp
intro_gui.cpp
linkgraph/linkgraph_gui.cpp
main_gui.cpp
misc_gui.cpp
music_gui.cpp
network/network_chat_gui.cpp
network/network_content_gui.cpp
network/network_gui.cpp
newgrf_debug_gui.cpp
newgrf_gui.cpp
news_gui.cpp
object_gui.cpp
order_gui.cpp
osk_gui.cpp
rail_gui.cpp
road_gui.cpp
roadveh_gui.cpp
settings_gui.cpp
ship_gui.cpp
signs_gui.cpp
smallmap_gui.cpp
station_gui.cpp
statusbar_gui.cpp
story_gui.cpp
subsidy_gui.cpp
terraform_gui.cpp
textfile_gui.cpp
timetable_gui.cpp
toolbar_gui.cpp
town_gui.cpp
train_gui.cpp
transparency_gui.cpp
tree_gui.cpp
vehicle_gui.cpp
viewport_gui.cpp
waypoint_gui.cpp

# Widgets
widgets/airport_widget.h
widgets/ai_widget.h
widgets/autoreplace_widget.h
widgets/bootstrap_widget.h
widgets/bridge_widget.h
widgets/build_vehicle_widget.h
widgets/cheat_widget.h
widgets/company_widget.h
widgets/console_widget.h
widgets/date_widget.h
widgets/depot_widget.h
widgets/dock_widget.h
widgets/dropdown.cpp
widgets/dropdown_func.h
widgets/dropdown_type.h
widgets/dropdown_widget.h
widgets/engine_widget.h
widgets/error_widget.h
widgets/fios_widget.h
widgets/genworld_widget.h
widgets/goal_widget.h
widgets/graph_widget.h
widgets/group_widget.h
widgets/highscore_widget.h
widgets/industry_widget.h
widgets/intro_widget.h
widgets/link_graph_legend_widget.h
widgets/main_widget.h
widgets/misc_widget.h
widgets/music_widget.h
widgets/network_chat_widget.h
widgets/network_content_widget.h
widgets/network_widget.h
widgets/newgrf_debug_widget.h
widgets/newgrf_widget.h
widgets/news_widget.h
widgets/object_widget.h
widgets/order_widget.h
widgets/osk_widget.h
widgets/rail_widget.h
widgets/road_widget.h
widgets/settings_widget.h
widgets/sign_widget.h
widgets/smallmap_widget.h
widgets/station_widget.h
widgets/statusbar_widget.h
widgets/story_widget.h
widgets/subsidy_widget.h
widgets/terraform_widget.h
widgets/timetable_widget.h
widgets/toolbar_widget.h
widgets/town_widget.h
widgets/transparency_widget.h
widgets/tree_widget.h
widgets/vehicle_widget.h
widgets/viewport_widget.h
widgets/waypoint_widget.h

# Command handlers
aircraft_cmd.cpp
autoreplace_cmd.cpp
clear_cmd.cpp
company_cmd.cpp
depot_cmd.cpp
group_cmd.cpp
industry_cmd.cpp
misc_cmd.cpp
object_cmd.cpp
order_cmd.cpp
rail_cmd.cpp
road_cmd.cpp
roadveh_cmd.cpp
ship_cmd.cpp
signs_cmd.cpp
station_cmd.cpp
terraform_cmd.cpp
timetable_cmd.cpp
town_cmd.cpp
train_cmd.cpp
tree_cmd.cpp
tunnelbridge_cmd.cpp
vehicle_cmd.cpp
void_cmd.cpp
water_cmd.cpp
waypoint_cmd.cpp

# Save/Load handlers
saveload/afterload.cpp
saveload/ai_sl.cpp
saveload/airport_sl.cpp
saveload/animated_tile_sl.cpp
saveload/autoreplace_sl.cpp
saveload/cargomonitor_sl.cpp
saveload/cargopacket_sl.cpp
saveload/cheat_sl.cpp
saveload/company_sl.cpp
saveload/depot_sl.cpp
saveload/economy_sl.cpp
saveload/engine_sl.cpp
saveload/game_sl.cpp
saveload/gamelog_sl.cpp
saveload/goal_sl.cpp
saveload/group_sl.cpp
saveload/industry_sl.cpp
saveload/labelmaps_sl.cpp
saveload/linkgraph_sl.cpp
saveload/map_sl.cpp
saveload/misc_sl.cpp
saveload/newgrf_sl.cpp
saveload/newgrf_sl.h
saveload/object_sl.cpp
saveload/oldloader.cpp
saveload/oldloader.h
saveload/oldloader_sl.cpp
saveload/order_sl.cpp
saveload/saveload.cpp
saveload/saveload.h
saveload/saveload_filter.h
saveload/saveload_internal.h
saveload/signs_sl.cpp
saveload/station_sl.cpp
saveload/storage_sl.cpp
saveload/strings_sl.cpp
saveload/story_sl.cpp
saveload/subsidy_sl.cpp
saveload/town_sl.cpp
saveload/vehicle_sl.cpp
saveload/waypoint_sl.cpp

# Tables
table/airport_defaults.h
table/airport_movement.h
table/airporttile_ids.h
table/airporttiles.h
table/animcursors.h
table/autorail.h
table/bridge_land.h
table/build_industry.h
table/cargo_const.h
table/clear_land.h
table/control_codes.h
table/elrail_data.h
table/engines.h
table/genland.h
table/heightmap_colours.h
table/industry_land.h
table/landscape_sprite.h
table/newgrf_debug_data.h
table/object_land.h
table/palette_convert.h
table/palettes.h
table/pricebase.h
table/railtypes.h
table/road_land.h
table/roadveh_movement.h
../objs/settings/table/settings.h
table/sprites.h
table/station_land.h
table/strgen_tables.h
../objs/langs/table/strings.h
table/town_land.h
table/townname.h
table/track_land.h
table/train_cmd.h
table/tree_land.h
table/unicode.h
table/water_land.h

# MD5
3rdparty/md5/md5.cpp
3rdparty/md5/md5.h

# Script
script/script_config.cpp
script/script_config.hpp
script/script_fatalerror.hpp
script/script_info.cpp
script/script_info.hpp
script/script_info_dummy.cpp
script/script_instance.cpp
script/script_instance.hpp
script/script_scanner.cpp
script/script_scanner.hpp
script/script_storage.hpp
script/script_suspend.hpp
script/squirrel.cpp
script/squirrel.hpp
script/squirrel_class.hpp
script/squirrel_helper.hpp
script/squirrel_helper_type.hpp
script/squirrel_std.cpp
script/squirrel_std.hpp

# Squirrel
3rdparty/squirrel/squirrel/sqapi.cpp
3rdparty/squirrel/squirrel/sqbaselib.cpp
3rdparty/squirrel/squirrel/sqclass.cpp
3rdparty/squirrel/squirrel/sqcompiler.cpp
3rdparty/squirrel/squirrel/sqdebug.cpp
3rdparty/squirrel/squirrel/sqfuncstate.cpp
3rdparty/squirrel/squirrel/sqlexer.cpp
3rdparty/squirrel/squirrel/sqmem.cpp
3rdparty/squirrel/squirrel/sqobject.cpp
3rdparty/squirrel/squirrel/sqstate.cpp
3rdparty/squirrel/sqstdlib/sqstdaux.cpp
3rdparty/squirrel/sqstdlib/sqstdmath.cpp
3rdparty/squirrel/squirrel/sqtable.cpp
3rdparty/squirrel/squirrel/sqvm.cpp

# Squirrel headers
3rdparty/squirrel/squirrel/sqarray.h
3rdparty/squirrel/squirrel/sqclass.h
3rdparty/squirrel/squirrel/sqclosure.h
3rdparty/squirrel/squirrel/sqcompiler.h
3rdparty/squirrel/squirrel/sqfuncproto.h
3rdparty/squirrel/squirrel/sqfuncstate.h
3rdparty/squirrel/squirrel/sqlexer.h
3rdparty/squirrel/squirrel/sqobject.h
3rdparty/squirrel/squirrel/sqopcodes.h
3rdparty/squirrel/squirrel/sqpcheader.h
3rdparty/squirrel/squirrel/sqstate.h
3rdparty/squirrel/include/sqstdaux.h
3rdparty/squirrel/include/sqstdmath.h
3rdparty/squirrel/include/sqstdstring.h
3rdparty/squirrel/squirrel/sqstring.h
3rdparty/squirrel/squirrel/sqtable.h
3rdparty/squirrel/include/squirrel.h
3rdparty/squirrel/squirrel/squserdata.h
3rdparty/squirrel/squirrel/squtils.h
3rdparty/squirrel/squirrel/sqvm.h

# AI Core
ai/ai.hpp
ai/ai_config.cpp
ai/ai_config.hpp
ai/ai_core.cpp
ai/ai_gui.cpp
ai/ai_gui.hpp
ai/ai_info.cpp
ai/ai_info.hpp
ai/ai_instance.cpp
ai/ai_instance.hpp
ai/ai_scanner.cpp
ai/ai_scanner.hpp

# AI API
script/api/ai_changelog.hpp

# Game API
script/api/game_changelog.hpp

# Game Core
game/game.hpp
game/game_config.cpp
game/game_config.hpp
game/game_core.cpp
game/game_info.cpp
game/game_info.hpp
game/game_instance.cpp
game/game_instance.hpp
game/game_scanner.cpp
game/game_scanner.hpp
game/game_text.cpp
game/game_text.hpp

# Script API
script/api/script_accounting.hpp
script/api/script_admin.hpp
script/api/script_airport.hpp
script/api/script_base.hpp
script/api/script_basestation.hpp
script/api/script_bridge.hpp
script/api/script_bridgelist.hpp
script/api/script_cargo.hpp
script/api/script_cargolist.hpp
script/api/script_cargomonitor.hpp
script/api/script_company.hpp
script/api/script_companymode.hpp
script/api/script_controller.hpp
script/api/script_date.hpp
script/api/script_depotlist.hpp
script/api/script_engine.hpp
script/api/script_enginelist.hpp
script/api/script_error.hpp
script/api/script_event.hpp
script/api/script_event_types.hpp
script/api/script_execmode.hpp
script/api/script_game.hpp
script/api/script_gamesettings.hpp
script/api/script_goal.hpp
script/api/script_group.hpp
script/api/script_grouplist.hpp
script/api/script_industry.hpp
script/api/script_industrylist.hpp
script/api/script_industrytype.hpp
script/api/script_industrytypelist.hpp
script/api/script_info_docs.hpp
script/api/script_infrastructure.hpp
script/api/script_list.hpp
script/api/script_log.hpp
script/api/script_map.hpp
script/api/script_marine.hpp
script/api/script_news.hpp
script/api/script_object.hpp
script/api/script_order.hpp
script/api/script_rail.hpp
script/api/script_railtypelist.hpp
script/api/script_road.hpp
script/api/script_sign.hpp
script/api/script_signlist.hpp
script/api/script_station.hpp
script/api/script_stationlist.hpp
script/api/script_story_page.hpp
script/api/script_storypagelist.hpp
script/api/script_storypageelementlist.hpp
script/api/script_subsidy.hpp
script/api/script_subsidylist.hpp
script/api/script_testmode.hpp
script/api/script_text.hpp
script/api/script_tile.hpp
script/api/script_tilelist.hpp
script/api/script_town.hpp
script/api/script_townlist.hpp
script/api/script_tunnel.hpp
script/api/script_types.hpp
script/api/script_vehicle.hpp
script/api/script_vehiclelist.hpp
script/api/script_viewport.hpp
script/api/script_waypoint.hpp
script/api/script_waypointlist.hpp
script/api/script_window.hpp

# Script API Implementation
script/api/script_accounting.cpp
script/api/script_admin.cpp
script/api/script_airport.cpp
script/api/script_base.cpp
script/api/script_basestation.cpp
script/api/script_bridge.cpp
script/api/script_bridgelist.cpp
script/api/script_cargo.cpp
script/api/script_cargolist.cpp
script/api/script_cargomonitor.cpp
script/api/script_company.cpp
script/api/script_companymode.cpp
script/api/script_controller.cpp
script/api/script_date.cpp
script/api/script_depotlist.cpp
script/api/script_engine.cpp
script/api/script_enginelist.cpp
script/api/script_error.cpp
script/api/script_event.cpp
script/api/script_event_types.cpp
script/api/script_execmode.cpp
script/api/script_game.cpp
script/api/script_gamesettings.cpp
script/api/script_goal.cpp
script/api/script_group.cpp
script/api/script_grouplist.cpp
script/api/script_industry.cpp
script/api/script_industrylist.cpp
script/api/script_industrytype.cpp
script/api/script_industrytypelist.cpp
script/api/script_infrastructure.cpp
script/api/script_list.cpp
script/api/script_log.cpp
script/api/script_map.cpp
script/api/script_marine.cpp
script/api/script_news.cpp
script/api/script_object.cpp
script/api/script_order.cpp
script/api/script_rail.cpp
script/api/script_railtypelist.cpp
script/api/script_road.cpp
script/api/script_sign.cpp
script/api/script_signlist.cpp
script/api/script_station.cpp
script/api/script_stationlist.cpp
script/api/script_story_page.cpp
script/api/script_storypagelist.cpp
script/api/script_storypageelementlist.cpp
script/api/script_subsidy.cpp
script/api/script_subsidylist.cpp
script/api/script_testmode.cpp
script/api/script_text.cpp
script/api/script_tile.cpp
script/api/script_tilelist.cpp
script/api/script_town.cpp
script/api/script_townlist.cpp
script/api/script_tunnel.cpp
script/api/script_vehicle.cpp
script/api/script_vehiclelist.cpp
script/api/script_viewport.cpp
script/api/script_waypoint.cpp
script/api/script_waypointlist.cpp
script/api/script_window.cpp

# Blitters
#if DEDICATED
#else
blitter/32bpp_anim.cpp
blitter/32bpp_anim.hpp
#if SSE
blitter/32bpp_anim_sse4.cpp
blitter/32bpp_anim_sse4.hpp
#end
blitter/32bpp_base.cpp
blitter/32bpp_base.hpp
blitter/32bpp_optimized.cpp
blitter/32bpp_optimized.hpp
blitter/32bpp_simple.cpp
blitter/32bpp_simple.hpp
#if SSE
blitter/32bpp_sse_func.hpp
blitter/32bpp_sse_type.h
blitter/32bpp_sse2.cpp
blitter/32bpp_sse2.hpp
blitter/32bpp_sse4.cpp
blitter/32bpp_sse4.hpp
blitter/32bpp_ssse3.cpp
blitter/32bpp_ssse3.hpp
#end
blitter/8bpp_base.cpp
blitter/8bpp_base.hpp
blitter/8bpp_optimized.cpp
blitter/8bpp_optimized.hpp
blitter/8bpp_simple.cpp
blitter/8bpp_simple.hpp
#end
blitter/base.cpp
blitter/base.hpp
blitter/factory.hpp
blitter/null.cpp
blitter/null.hpp

# Drivers
music/music_driver.hpp
sound/sound_driver.hpp
video/video_driver.hpp

# Sprite loaders
spriteloader/grf.cpp
spriteloader/grf.hpp
spriteloader/spriteloader.hpp

# NewGRF
newgrf.cpp
newgrf_airport.cpp
newgrf_airporttiles.cpp
newgrf_canal.cpp
newgrf_cargo.cpp
newgrf_commons.cpp
newgrf_config.cpp
newgrf_engine.cpp
newgrf_generic.cpp
newgrf_house.cpp
newgrf_industries.cpp
newgrf_industrytiles.cpp
newgrf_object.cpp
newgrf_railtype.cpp
newgrf_sound.cpp
newgrf_spritegroup.cpp
newgrf_station.cpp
newgrf_storage.cpp
newgrf_text.cpp
newgrf_town.cpp
newgrf_townname.cpp

# Map Accessors
bridge_map.cpp
bridge_map.h
clear_map.h
industry_map.h
object_map.h
rail_map.h
road_map.cpp
road_map.h
station_map.h
tile_map.h
town_map.h
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge_map.h
void_map.h
water_map.h

# Misc
misc/array.hpp
misc/binaryheap.hpp
misc/blob.hpp
misc/countedobj.cpp
misc/countedptr.hpp
misc/dbg_helpers.cpp
misc/dbg_helpers.h
misc/fixedsizearray.hpp
misc/getoptdata.cpp
misc/getoptdata.h
misc/hashtable.hpp
misc/str.hpp

# Network Core
network/core/address.cpp
network/core/address.h
network/core/config.h
network/core/core.cpp
network/core/core.h
network/core/game.h
network/core/host.cpp
network/core/host.h
network/core/os_abstraction.h
network/core/packet.cpp
network/core/packet.h
network/core/tcp.cpp
network/core/tcp.h
network/core/tcp_admin.cpp
network/core/tcp_admin.h
network/core/tcp_connect.cpp
network/core/tcp_content.cpp
network/core/tcp_content.h
network/core/tcp_game.cpp
network/core/tcp_game.h
network/core/tcp_http.cpp
network/core/tcp_http.h
network/core/tcp_listen.h
network/core/udp.cpp
network/core/udp.h

# Pathfinder
pathfinder/follow_track.hpp
pathfinder/opf/opf_ship.cpp
pathfinder/opf/opf_ship.h
pathfinder/pathfinder_func.h
pathfinder/pathfinder_type.h
pathfinder/pf_performance_timer.hpp

# NPF
pathfinder/npf/aystar.cpp
pathfinder/npf/aystar.h
pathfinder/npf/npf.cpp
pathfinder/npf/npf_func.h
pathfinder/npf/queue.cpp
pathfinder/npf/queue.h

# YAPF
pathfinder/yapf/nodelist.hpp
pathfinder/yapf/yapf.h
pathfinder/yapf/yapf.hpp
pathfinder/yapf/yapf_base.hpp
pathfinder/yapf/yapf_cache.h
pathfinder/yapf/yapf_common.hpp
pathfinder/yapf/yapf_costbase.hpp
pathfinder/yapf/yapf_costcache.hpp
pathfinder/yapf/yapf_costrail.hpp
pathfinder/yapf/yapf_destrail.hpp
pathfinder/yapf/yapf_node.hpp
pathfinder/yapf/yapf_node_rail.hpp
pathfinder/yapf/yapf_node_road.hpp
pathfinder/yapf/yapf_node_ship.hpp
pathfinder/yapf/yapf_rail.cpp
pathfinder/yapf/yapf_road.cpp
pathfinder/yapf/yapf_ship.cpp
pathfinder/yapf/yapf_type.hpp

# Video
video/dedicated_v.cpp
video/null_v.cpp
#if DEDICATED
#else
#if ALLEGRO
	video/allegro_v.cpp
#end
#if SDL
	video/sdl_v.cpp
#end
#if WIN32
	video/win32_v.cpp
#end
#if WINCE
	video/win32_v.cpp
#end
#end

# Music
#if DEDICATED
#else
#if ALLEGRO
	music/allegro_m.cpp
#end
#if DIRECTMUSIC
	music/dmusic.cpp
#end
#end
music/null_m.cpp
#if DEDICATED
#else
#if WIN32
	music/win32_m.cpp
#else
	#if WINCE
	#else
		#if PSP
		#else
			#if DOS
			#else
				#if MORPHOS
				#else
					music/extmidi.cpp
				#end
			#end
		#end
	#end
#end
#if BEOS
	music/bemidi.cpp
#end
#if LIBTIMIDITY
	music/libtimidity.cpp
#end
#end

# Sound
sound/null_s.cpp
#if DEDICATED
#else
#if ALLEGRO
	sound/allegro_s.cpp
#end
#if SDL
	sound/sdl_s.cpp
#end
#if WIN32
	sound/win32_s.cpp
#end
#end

#if OSX
# OSX Files
	os/macosx/macos.mm

	#if DEDICATED
	#else
		music/qtmidi.cpp
	#end

	#if COCOA
		video/cocoa/cocoa_v.mm
		video/cocoa/event.mm
		video/cocoa/fullscreen.mm
		video/cocoa/wnd_quartz.mm
		video/cocoa/wnd_quickdraw.mm
		music/cocoa_m.cpp
		sound/cocoa_s.cpp
		os/macosx/splash.cpp
	#end
#end

# Windows files
#if WIN32
	os/windows/crashlog_win.cpp
	os/windows/ottdres.rc
	os/windows/win32.cpp
#end
#if WINCE
	os/windows/ottdres.rc
	os/windows/win32.cpp
#end

# Threading
thread/thread.h
#if HAVE_THREAD
	#if WIN32
		thread/thread_win32.cpp
	#else
		#if OS2
			thread/thread_os2.cpp
		#else
			#if MORPHOS
				thread/thread_morphos.cpp
			#else
				thread/thread_pthread.cpp
			#end
		#end
	#end
#else
	thread/thread_none.cpp
#end
