OpenTTD: src/object_gui.cpp Source File

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object_gui.cpp
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1 /* $Id: object_gui.cpp 27134 2015-02-01 20:54:24Z frosch $ */
2
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
9
12 #include "stdafx.h"
13 #include "command_func.h"
14 #include "newgrf.h"
15 #include "newgrf_object.h"
16 #include "newgrf_text.h"
17 #include "strings_func.h"
18 #include "viewport_func.h"
19 #include "window_gui.h"
20 #include "window_func.h"
21 #include "zoom_func.h"
22
23 #include "widgets/object_widget.h"
24
25 #include "table/strings.h"
26
27 #include "safeguards.h"
28
29 static ObjectClassID _selected_object_class;
30 static int _selected_object_index;
31 static uint8 _selected_object_view;
32
34 class BuildObjectWindow : public PickerWindowBase {
35 static const int OBJECT_MARGIN = 4;
36 int line_height;
37 int info_height;
38 Scrollbar *vscroll;
39
41 void EnsureSelectedObjectClassIsVisible()
42 {
43 uint pos = 0;
44 for (int i = 0; i < _selected_object_class; i++) {
45 if (ObjectClass::Get((ObjectClassID) i)->GetUISpecCount() == 0) continue;
46 pos++;
47 }
48 this->vscroll->ScrollTowards(pos);
49 }
50
55 bool CanRestoreSelectedObject()
56 {
57 if (_selected_object_index == -1) return false;
58
59 ObjectClass *sel_objclass = ObjectClass::Get(_selected_object_class);
60 if ((int)sel_objclass->GetSpecCount() <= _selected_object_index) return false;
61
62 return sel_objclass->GetSpec(_selected_object_index)->IsAvailable();
63 }
64
69 uint GetMatrixColumnCount()
70 {
71 const NWidgetBase *matrix = this->GetWidget<NWidgetBase>(WID_BO_SELECT_MATRIX);
72 return 1 + (matrix->current_x - matrix->smallest_x) / matrix->resize_x;
73 }
74
75 public:
76 BuildObjectWindow(WindowDesc *desc, Window *w) : PickerWindowBase(desc, w), info_height(1)
77 {
78 this->CreateNestedTree();
79 this->vscroll = this->GetScrollbar(WID_BO_SCROLLBAR);
80 this->FinishInitNested(0);
81
82 this->vscroll->SetPosition(0);
83 this->vscroll->SetCount(ObjectClass::GetUIClassCount());
84
85 NWidgetMatrix *matrix = this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX);
86 matrix->SetScrollbar(this->GetScrollbar(WID_BO_SELECT_SCROLL));
87
88 this->SelectOtherClass(_selected_object_class);
89 if (this->CanRestoreSelectedObject()) {
90 this->SelectOtherObject(_selected_object_index);
91 } else {
92 this->SelectFirstAvailableObject(true);
93 }
94 assert(ObjectClass::Get(_selected_object_class)->GetUISpecCount() > 0); // object GUI should be disables elsewise
95 this->EnsureSelectedObjectClassIsVisible();
96 this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetCount(4);
97 }
98
99 virtual void SetStringParameters(int widget) const
100 {
101 switch (widget) {
102 case WID_BO_OBJECT_NAME: {
103 const ObjectSpec *spec = ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index);
104 SetDParam(0, spec != NULL ? spec->name : STR_EMPTY);
105 break;
106 }
107
108 case WID_BO_OBJECT_SIZE: {
109 const ObjectSpec *spec = ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index);
110 int size = spec == NULL ? 0 : spec->size;
111 SetDParam(0, GB(size, HasBit(_selected_object_view, 0) ? 4 : 0, 4));
112 SetDParam(1, GB(size, HasBit(_selected_object_view, 0) ? 0 : 4, 4));
113 break;
114 }
115
116 default: break;
117 }
118 }
119
120 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
121 {
122 switch (widget) {
123 case WID_BO_CLASS_LIST: {
124 for (uint i = 0; i < ObjectClass::GetClassCount(); i++) {
125 ObjectClass *objclass = ObjectClass::Get((ObjectClassID)i);
126 if (objclass->GetUISpecCount() == 0) continue;
127 size->width = max(size->width, GetStringBoundingBox(objclass->name).width);
128 }
129 size->width += padding.width;
130 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
131 resize->height = this->line_height;
132 size->height = 5 * this->line_height;
133 break;
134 }
135
136 case WID_BO_OBJECT_NAME:
137 case WID_BO_OBJECT_SIZE:
138 /* We do not want the window to resize when selecting objects; better clip texts */
139 size->width = 0;
140 break;
141
142 case WID_BO_OBJECT_MATRIX: {
143 /* Get the right amount of buttons based on the current spec. */
144 const ObjectSpec *spec = ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index);
145 if (spec != NULL) {
146 if (spec->views >= 2) size->width += resize->width;
147 if (spec->views >= 4) size->height += resize->height;
148 }
149 resize->width = 0;
150 resize->height = 0;
151 break;
152 }
153
154 case WID_BO_OBJECT_SPRITE: {
155 bool two_wide = false; // Whether there will be two widgets next to each other in the matrix or not.
156 int height[2] = {0, 0}; // The height for the different views; in this case views 1/2 and 4.
157
158 /* Get the height and view information. */
159 for (int i = 0; i < NUM_OBJECTS; i++) {
160 const ObjectSpec *spec = ObjectSpec::Get(i);
161 if (!spec->IsEverAvailable()) continue;
162 two_wide |= spec->views >= 2;
163 height[spec->views / 4] = max<int>(ObjectSpec::Get(i)->height, height[spec->views / 4]);
164 }
165
166 /* Determine the pixel heights. */
167 for (size_t i = 0; i < lengthof(height); i++) {
168 height[i] *= ScaleGUITrad(TILE_HEIGHT);
169 height[i] += ScaleGUITrad(TILE_PIXELS) + 2 * OBJECT_MARGIN;
170 }
171
172 /* Now determine the size of the minimum widgets. When there are two columns, then
173 * we want these columns to be slightly less wide. When there are two rows, then
174 * determine the size of the widgets based on the maximum size for a single row
175 * of widgets, or just the twice the widget height of the two row ones. */
176 size->height = max(height[0], height[1] * 2 + 2);
177 if (two_wide) {
178 size->width = (3 * ScaleGUITrad(TILE_PIXELS) + 2 * OBJECT_MARGIN) * 2 + 2;
179 } else {
180 size->width = 4 * ScaleGUITrad(TILE_PIXELS) + 2 * OBJECT_MARGIN;
181 }
182
183 /* Get the right size for the single widget based on the current spec. */
184 const ObjectSpec *spec = ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index);
185 if (spec != NULL) {
186 if (spec->views >= 2) size->width = size->width / 2 - 1;
187 if (spec->views >= 4) size->height = size->height / 2 - 1;
188 }
189 break;
190 }
191
192 case WID_BO_INFO:
193 size->height = this->info_height;
194 break;
195
196 case WID_BO_SELECT_MATRIX:
197 fill->height = 1;
198 resize->height = 1;
199 break;
200
201 case WID_BO_SELECT_IMAGE:
202 size->width = ScaleGUITrad(64) + 2;
203 size->height = ScaleGUITrad(58) + 2;
204 break;
205
206 default: break;
207 }
208 }
209
210 virtual void DrawWidget(const Rect &r, int widget) const
211 {
212 switch (GB(widget, 0, 16)) {
213 case WID_BO_CLASS_LIST: {
214 int y = r.top;
215 uint pos = 0;
216 for (uint i = 0; i < ObjectClass::GetClassCount(); i++) {
217 ObjectClass *objclass = ObjectClass::Get((ObjectClassID)i);
218 if (objclass->GetUISpecCount() == 0) continue;
219 if (!this->vscroll->IsVisible(pos++)) continue;
220 DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, objclass->name,
221 ((int)i == _selected_object_class) ? TC_WHITE : TC_BLACK);
222 y += this->line_height;
223 }
224 break;
225 }
226
227 case WID_BO_OBJECT_SPRITE: {
228 const ObjectSpec *spec = ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index);
229 if (spec == NULL) break;
230
231 /* Height of the selection matrix.
232 * Depending on the number of views, the matrix has a 1x1, 1x2, 2x1 or 2x2 layout. To make the previews
233 * look nice in all layouts, we use the 4x4 layout (smallest previews) as starting point. For the bigger
234 * previews in the layouts with less views we add space homogeneously on all sides, so the 4x4 preview-rectangle
235 * is centered in the 2x1, 1x2 resp. 1x1 buttons. */
236 uint matrix_height = this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->current_y;
237
238 DrawPixelInfo tmp_dpi;
239 /* Set up a clipping area for the preview. */
240 if (FillDrawPixelInfo(&tmp_dpi, r.left, r.top, r.right - r.left + 1, r.bottom - r.top + 1)) {
241 DrawPixelInfo *old_dpi = _cur_dpi;
242 _cur_dpi = &tmp_dpi;
243 if (spec->grf_prop.grffile == NULL) {
244 extern const DrawTileSprites _objects[];
245 const DrawTileSprites *dts = &_objects[spec->grf_prop.local_id];
246 DrawOrigTileSeqInGUI((r.right - r.left) / 2 - 1, (r.bottom - r.top + matrix_height / 2) / 2 - OBJECT_MARGIN - ScaleGUITrad(TILE_PIXELS), dts, PAL_NONE);
247 } else {
248 DrawNewObjectTileInGUI((r.right - r.left) / 2 - 1, (r.bottom - r.top + matrix_height / 2) / 2 - OBJECT_MARGIN - ScaleGUITrad(TILE_PIXELS), spec, GB(widget, 16, 16));
249 }
250 _cur_dpi = old_dpi;
251 }
252 break;
253 }
254
255 case WID_BO_SELECT_IMAGE: {
256 ObjectClass *objclass = ObjectClass::Get(_selected_object_class);
257 int obj_index = objclass->GetIndexFromUI(GB(widget, 16, 16));
258 if (obj_index < 0) break;
259 const ObjectSpec *spec = objclass->GetSpec(obj_index);
260 if (spec == NULL) break;
261
262 if (!spec->IsAvailable()) {
263 GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, PC_BLACK, FILLRECT_CHECKER);
264 }
265 DrawPixelInfo tmp_dpi;
266 /* Set up a clipping area for the preview. */
267 if (FillDrawPixelInfo(&tmp_dpi, r.left + 1, r.top, (r.right - 1) - (r.left + 1) + 1, r.bottom - r.top + 1)) {
268 DrawPixelInfo *old_dpi = _cur_dpi;
269 _cur_dpi = &tmp_dpi;
270 if (spec->grf_prop.grffile == NULL) {
271 extern const DrawTileSprites _objects[];
272 const DrawTileSprites *dts = &_objects[spec->grf_prop.local_id];
273 DrawOrigTileSeqInGUI((r.right - r.left) / 2 - 1, r.bottom - r.top - OBJECT_MARGIN - ScaleGUITrad(TILE_PIXELS), dts, PAL_NONE);
274 } else {
275 DrawNewObjectTileInGUI((r.right - r.left) / 2 - 1, r.bottom - r.top - OBJECT_MARGIN - ScaleGUITrad(TILE_PIXELS), spec,
276 min(_selected_object_view, spec->views - 1));
277 }
278 _cur_dpi = old_dpi;
279 }
280 break;
281 }
282
283 case WID_BO_INFO: {
284 const ObjectSpec *spec = ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index);
285 if (spec == NULL) break;
286
287 /* Get the extra message for the GUI */
288 if (HasBit(spec->callback_mask, CBM_OBJ_FUND_MORE_TEXT)) {
289 uint16 callback_res = GetObjectCallback(CBID_OBJECT_FUND_MORE_TEXT, 0, 0, spec, NULL, INVALID_TILE, _selected_object_view);
290 if (callback_res != CALLBACK_FAILED && callback_res != 0x400) {
291 if (callback_res > 0x400) {
292 ErrorUnknownCallbackResult(spec->grf_prop.grffile->grfid, CBID_OBJECT_FUND_MORE_TEXT, callback_res);
293 } else {
294 StringID message = GetGRFStringID(spec->grf_prop.grffile->grfid, 0xD000 + callback_res);
295 if (message != STR_NULL && message != STR_UNDEFINED) {
296 StartTextRefStackUsage(spec->grf_prop.grffile, 6);
297 /* Use all the available space left from where we stand up to the
298 * end of the window. We ALSO enlarge the window if needed, so we
299 * can 'go' wild with the bottom of the window. */
300 int y = DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, message, TC_ORANGE) - r.top;
301 StopTextRefStackUsage();
302 if (y > this->info_height) {
303 BuildObjectWindow *bow = const_cast<BuildObjectWindow *>(this);
304 bow->info_height = y + 2;
305 bow->ReInit();
306 }
307 }
308 }
309 }
310 }
311 }
312 }
313 }
314
319 void SelectOtherClass(ObjectClassID object_class_index)
320 {
321 _selected_object_class = object_class_index;
322 this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX)->SetCount(ObjectClass::Get(_selected_object_class)->GetUISpecCount());
323 }
324
329 void SelectOtherObject(int object_index)
330 {
331 _selected_object_index = object_index;
332 if (_selected_object_index != -1) {
333 const ObjectSpec *spec = ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index);
334 _selected_object_view = min(_selected_object_view, spec->views - 1);
335 this->ReInit();
336 } else {
337 _selected_object_view = 0;
338 }
339
340 this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetClicked(_selected_object_view);
341 this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX)->SetClicked(_selected_object_index != -1 ? ObjectClass::Get(_selected_object_class)->GetUIFromIndex(_selected_object_index) : -1);
342 this->UpdateSelectSize();
343 this->SetDirty();
344 }
345
346 void UpdateSelectSize()
347 {
348 if (_selected_object_index == -1) {
349 SetTileSelectSize(1, 1);
350 } else {
351 const ObjectSpec *spec = ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index);
352 int w = GB(spec->size, HasBit(_selected_object_view, 0) ? 4 : 0, 4);
353 int h = GB(spec->size, HasBit(_selected_object_view, 0) ? 0 : 4, 4);
354 SetTileSelectSize(w, h);
355 }
356 }
357
358 virtual void OnResize()
359 {
360 this->vscroll->SetCapacityFromWidget(this, WID_BO_CLASS_LIST);
361 }
362
363 virtual void OnClick(Point pt, int widget, int click_count)
364 {
365 switch (GB(widget, 0, 16)) {
366 case WID_BO_CLASS_LIST: {
367 int num_clicked = this->vscroll->GetPosition() + (pt.y - this->nested_array[widget]->pos_y) / this->line_height;
368 if (num_clicked >= (int)ObjectClass::GetUIClassCount()) break;
369
370 this->SelectOtherClass(ObjectClass::GetUIClass(num_clicked));
371 this->SelectFirstAvailableObject(false);
372 break;
373 }
374
375 case WID_BO_SELECT_IMAGE: {
376 ObjectClass *objclass = ObjectClass::Get(_selected_object_class);
377 int num_clicked = objclass->GetIndexFromUI(GB(widget, 16, 16));
378 if (num_clicked >= 0 && objclass->GetSpec(num_clicked)->IsAvailable()) this->SelectOtherObject(num_clicked);
379 break;
380 }
381
382 case WID_BO_OBJECT_SPRITE:
383 if (_selected_object_index != -1) {
384 _selected_object_view = GB(widget, 16, 16);
385 this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetClicked(_selected_object_view);
386 this->UpdateSelectSize();
387 this->SetDirty();
388 }
389 break;
390 }
391 }
392
398 void SelectFirstAvailableObject(bool change_class)
399 {
400 /* First try to select an object in the selected class. */
401 ObjectClass *sel_objclass = ObjectClass::Get(_selected_object_class);
402 for (uint i = 0; i < sel_objclass->GetSpecCount(); i++) {
403 const ObjectSpec *spec = sel_objclass->GetSpec(i);
404 if (spec->IsAvailable()) {
405 this->SelectOtherObject(i);
406 return;
407 }
408 }
409 if (change_class) {
410 /* If that fails, select the first available object
411 * from a random class. */
412 for (ObjectClassID j = OBJECT_CLASS_BEGIN; j < OBJECT_CLASS_MAX; j++) {
413 ObjectClass *objclass = ObjectClass::Get(j);
414 for (uint i = 0; i < objclass->GetSpecCount(); i++) {
415 const ObjectSpec *spec = objclass->GetSpec(i);
416 if (spec->IsAvailable()) {
417 this->SelectOtherClass(j);
418 this->SelectOtherObject(i);
419 return;
420 }
421 }
422 }
423 }
424 /* If all objects are unavailable, select nothing... */
425 if (ObjectClass::Get(_selected_object_class)->GetUISpecCount() == 0) {
426 /* ... but make sure that the class is not empty. */
427 for (ObjectClassID j = OBJECT_CLASS_BEGIN; j < OBJECT_CLASS_MAX; j++) {
428 if (ObjectClass::Get(j)->GetUISpecCount() > 0) {
429 this->SelectOtherClass(j);
430 break;
431 }
432 }
433 }
434 this->SelectOtherObject(-1);
435 }
436 };
437
438 static const NWidgetPart _nested_build_object_widgets[] = {
439 NWidget(NWID_HORIZONTAL),
440 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
441 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_OBJECT_BUILD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
442 NWidget(WWT_DEFSIZEBOX, COLOUR_DARK_GREEN),
443 EndContainer(),
444 NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
445 NWidget(NWID_HORIZONTAL), SetPadding(2, 0, 0, 0),
446 NWidget(NWID_VERTICAL),
447 NWidget(NWID_HORIZONTAL), SetPadding(0, 5, 2, 5),
448 NWidget(WWT_MATRIX, COLOUR_GREY, WID_BO_CLASS_LIST), SetFill(1, 0), SetMatrixDataTip(1, 0, STR_OBJECT_BUILD_CLASS_TOOLTIP), SetScrollbar(WID_BO_SCROLLBAR),
449 NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_BO_SCROLLBAR),
450 EndContainer(),
451 NWidget(NWID_HORIZONTAL), SetPadding(0, 5, 0, 5),
452 NWidget(NWID_MATRIX, COLOUR_DARK_GREEN, WID_BO_OBJECT_MATRIX), SetPIP(0, 2, 0),
453 NWidget(WWT_PANEL, COLOUR_GREY, WID_BO_OBJECT_SPRITE), SetDataTip(0x0, STR_OBJECT_BUILD_PREVIEW_TOOLTIP), EndContainer(),
454 EndContainer(),
455 EndContainer(),
456 NWidget(WWT_TEXT, COLOUR_DARK_GREEN, WID_BO_OBJECT_NAME), SetDataTip(STR_ORANGE_STRING, STR_NULL), SetPadding(2, 5, 2, 5),
457 NWidget(WWT_TEXT, COLOUR_DARK_GREEN, WID_BO_OBJECT_SIZE), SetDataTip(STR_OBJECT_BUILD_SIZE, STR_NULL), SetPadding(2, 5, 2, 5),
458 EndContainer(),
459 NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetScrollbar(WID_BO_SELECT_SCROLL),
460 NWidget(NWID_HORIZONTAL),
461 NWidget(NWID_MATRIX, COLOUR_DARK_GREEN, WID_BO_SELECT_MATRIX), SetFill(0, 1), SetPIP(0, 2, 0),
462 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BO_SELECT_IMAGE), SetMinimalSize(66, 60), SetDataTip(0x0, STR_OBJECT_BUILD_TOOLTIP),
463 SetFill(0, 0), SetResize(0, 0), SetScrollbar(WID_BO_SELECT_SCROLL),
464 EndContainer(),
465 EndContainer(),
466 NWidget(NWID_VSCROLLBAR, COLOUR_DARK_GREEN, WID_BO_SELECT_SCROLL),
467 EndContainer(),
468 EndContainer(),
469 EndContainer(),
470 NWidget(NWID_HORIZONTAL),
471 NWidget(WWT_EMPTY, INVALID_COLOUR, WID_BO_INFO), SetPadding(2, 5, 0, 5), SetFill(1, 0), SetResize(1, 0),
472 NWidget(NWID_VERTICAL),
473 NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(0, 1), EndContainer(),
474 NWidget(WWT_RESIZEBOX, COLOUR_DARK_GREEN),
475 EndContainer(),
476 EndContainer(),
477 EndContainer(),
478 };
479
480 static WindowDesc _build_object_desc(
481 WDP_AUTO, "build_object", 0, 0,
482 WC_BUILD_OBJECT, WC_BUILD_TOOLBAR,
483 WDF_CONSTRUCTION,
484 _nested_build_object_widgets, lengthof(_nested_build_object_widgets)
485 );
486
491 void ShowBuildObjectPicker(Window *w)
492 {
493 new BuildObjectWindow(&_build_object_desc, w);
494 }
495
497 void InitializeObjectGui()
498 {
499 _selected_object_class = (ObjectClassID)0;
500 }
501
507 void PlaceProc_Object(TileIndex tile)
508 {
509 DoCommandP(tile, ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index)->Index(), _selected_object_view, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform);
510 }