OpenTTD: src/table/landscape_sprite.h File Reference

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landscape_sprite.h File Reference

Offsets of sprites to replace for non-temperate landscapes. More...

Go to the source code of this file.

## Variables
static const SpriteID | END = 0xFFFF
static const SpriteID | _landscape_spriteindexes_arctic []
static const SpriteID | _landscape_spriteindexes_tropic []
static const SpriteID | _landscape_spriteindexes_toyland []

## Detailed Description

Offsets of sprites to replace for non-temperate landscapes.

Definition in file landscape_sprite.h.

## Variable Documentation

const SpriteID _landscape_spriteindexes_arctic[]
| static

Initial value:
{
0xF67, 0xF9F,
0xAAD, 0xAB0,
0x83A, 0x845,
0xFA0, 0xFC9,
0x43F, 0x45E,
0x566, 0x56D,
0x945, 0x94C,
0x3ED, 0x40C,
0x515, 0x51C,
0x55A, 0x561,
0x534, 0x546,
0x93D, 0x944,
0x955, 0x95C,
0xFDD, 0xFEC,
0x87D, 0x883,
0xA2B, 0xA39,
0x497, 0x4B0,
0x572, 0x575,
0x94D, 0x954,
0x818, 0x81D,
0x3DE, 0x3EB,
0x1212, 0x1212,
END
}

Definition at line 14 of file landscape_sprite.h.