OpenTTD: src/textfile_gui.h File Reference

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Data Structures | Functions
textfile_gui.h File Reference

GUI functions related to textfiles. More...

`#include "fileio_type.h"`
`#include "strings_func.h"`
`#include "textfile_type.h"`
`#include "window_gui.h"`

Go to the source code of this file.

## Data Structures
struct | TextfileWindow
| Window for displaying a textfile. More...

## Functions
const char * | GetTextfile (TextfileType type, Subdirectory dir, const char *filename)
| Search a textfile file next to the given content.

## Detailed Description

GUI functions related to textfiles.

Definition in file textfile_gui.h.

## Function Documentation

const char* GetTextfile | ( | TextfileType | type,
|  | Subdirectory | dir,
|  | const char * | filename
| ) |  |

Search a textfile file next to the given content.

Parameters

  type | The type of the textfile to search for.
  dir | The subdirectory to search in.
  filename | The filename of the content to look for.

Returns
  The path to the textfile, `NULL` otherwise.

Definition at line 386 of file textfile_gui.cpp.

References FioCheckFileExists(), GetCurrentLanguageIsoCode(), lastof, lengthof, seprintf(), and strecpy().

Referenced by GameOptionsWindow::OnInvalidateData(), and AIConfigWindow::OnInvalidateData().