<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.10"
	Name="openttd"
	SccProjectName=""
	SccLocalPath="">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Release|Win32"
			OutputDirectory=".\Release"
			IntermediateDirectory=".\Release"
			ConfigurationType="1"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="2"
			WholeProgramOptimization="TRUE">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="3"
				GlobalOptimizations="TRUE"
				InlineFunctionExpansion="1"
				EnableIntrinsicFunctions="TRUE"
				FavorSizeOrSpeed="2"
				OmitFramePointers="TRUE"
				OptimizeForProcessor="1"
				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;ENABLE_NETWORK"
				StringPooling="TRUE"
				ExceptionHandling="FALSE"
				RuntimeLibrary="4"
				StructMemberAlignment="3"
				BufferSecurityCheck="FALSE"
				EnableFunctionLevelLinking="TRUE"
				DefaultCharIsUnsigned="TRUE"
				UsePrecompiledHeader="0"
				PrecompiledHeaderThrough=""
				PrecompiledHeaderFile=""
				AssemblerOutput="2"
				AssemblerListingLocation=".\Release/"
				ObjectFile=".\Release/"
				ProgramDataBaseFileName=".\Release/"
				BrowseInformation="1"
				WarningLevel="3"
				WarnAsError="TRUE"
				SuppressStartupBanner="TRUE"
				DebugInformationFormat="3"
				CallingConvention="1"
				CompileAs="1"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib"
				OutputFile=".\Release/openttd.exe"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				ProgramDatabaseFile=".\Release/openttd.pdb"
				GenerateMapFile="TRUE"
				MapFileName=".\Release/openttd.map"
				SubSystem="2"
				OptimizeReferences="2"
				OptimizeForWindows98="1"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\Release/openttd.tlb"
				HeaderFileName=""/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1053"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory=".\Debug"
			IntermediateDirectory=".\Debug"
			ConfigurationType="1"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;ENABLE_NETWORK"
				BasicRuntimeChecks="3"
				RuntimeLibrary="5"
				UsePrecompiledHeader="2"
				PrecompiledHeaderThrough="stdafx.h"
				PrecompiledHeaderFile=".\Debug/openttd.pch"
				AssemblerListingLocation=".\Debug/"
				ObjectFile=".\Debug/"
				ProgramDataBaseFileName=".\Debug/"
				WarningLevel="3"
				WarnAsError="TRUE"
				SuppressStartupBanner="TRUE"
				Detect64BitPortabilityProblems="FALSE"
				DebugInformationFormat="4"
				CallingConvention="1"
				CompileAs="1"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib"
				OutputFile=".\Debug/openttd.exe"
				LinkIncremental="0"
				SuppressStartupBanner="TRUE"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile=".\Debug/openttd.pdb"
				SubSystem="2"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\Debug/openttd.tlb"
				HeaderFileName=""/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1053"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
			<File
				RelativePath=".\airport.c">
			</File>
			<File
				RelativePath=".\aystar.c">
			</File>
			<File
				RelativePath=".\callback_table.c">
			</File>
			<File
				RelativePath=".\command.c">
			</File>
			<File
				RelativePath=".\console.c">
			</File>
			<File
				RelativePath=".\console_cmds.c">
			</File>
			<File
				RelativePath=".\currency.c">
			</File>
			<File
				RelativePath=".\debug.c">
			</File>
			<File
				RelativePath=".\dedicated.c">
			</File>
			<File
				RelativePath=".\video\dedicated_v.c">
			</File>
			<File
				RelativePath=".\depot.c">
			</File>
			<File
				RelativePath=".\music\dmusic.cpp">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\driver.c">
			</File>
			<File
				RelativePath=".\economy.c">
			</File>
			<File
				RelativePath=".\engine.c">
			</File>
			<File
				RelativePath=".\fileio.c">
			</File>
			<File
				RelativePath=".\gfx.c">
			</File>
			<File
				RelativePath=".\gfxinit.c">
			</File>
			<File
				RelativePath=".\landscape.c">
			</File>
			<File
				RelativePath=".\map.c">
			</File>
			<File
				RelativePath=".\md5.c">
			</File>
			<File
				RelativePath=".\mersenne.c">
			</File>
			<File
				RelativePath=".\minilzo.c">
			</File>
			<File
				RelativePath=".\misc.c">
			</File>
			<File
				RelativePath=".\mixer.c">
			</File>
			<File
				RelativePath=".\namegen.c">
			</File>
			<File
				RelativePath=".\network.c">
			</File>
			<File
				RelativePath=".\network_client.c">
			</File>
			<File
				RelativePath=".\network_data.c">
			</File>
			<File
				RelativePath=".\network_gamelist.c">
			</File>
			<File
				RelativePath=".\network_server.c">
			</File>
			<File
				RelativePath=".\network_udp.c">
			</File>
			<File
				RelativePath=".\newgrf.c">
			</File>
			<File
				RelativePath=".\npf.c">
			</File>
			<File
				RelativePath=".\music\null_m.c">
			</File>
			<File
				RelativePath=".\sound\null_s.c">
			</File>
			<File
				RelativePath=".\video\null_v.c">
			</File>
			<File
				RelativePath=".\oldloader.c">
			</File>
			<File
				RelativePath=".\openttd.c">
			</File>
			<File
				RelativePath=".\ottdres.rc">
			</File>
			<File
				RelativePath=".\pathfind.c">
			</File>
			<File
				RelativePath=".\pbs.c">
			</File>
			<File
				RelativePath="players.c">
			</File>
			<File
				RelativePath=".\pool.c">
			</File>
			<File
				RelativePath=".\queue.c">
			</File>
			<File
				RelativePath=".\rail.c">
			</File>
			<File
				RelativePath=".\saveload.c">
			</File>
			<File
				RelativePath=".\screenshot.c">
			</File>
			<File
				RelativePath=".\sdl.c">
			</File>
			<File
				RelativePath=".\sound\sdl_s.c">
			</File>
			<File
				RelativePath=".\video\sdl_v.c">
			</File>
			<File
				RelativePath=".\settings.c">
			</File>
			<File
				RelativePath=".\signs.c">
			</File>
			<File
				RelativePath=".\sound.c">
			</File>
			<File
				RelativePath=".\sprite.c">
			</File>
			<File
				RelativePath=".\spritecache.c">
			</File>
			<File
				RelativePath=".\station_newgrf.c">
			</File>
			<File
				RelativePath=".\StdAfx.c">
			</File>
			<File
				RelativePath=".\string.c">
			</File>
			<File
				RelativePath=".\strings.c">
			</File>
			<File
				RelativePath=".\texteff.c">
			</File>
			<File
				RelativePath=".\thread.c">
			</File>
			<File
				RelativePath=".\tile.c">
			</File>
			<File
				RelativePath=".\vehicle.c">
			</File>
			<File
				RelativePath=".\viewport.c">
			</File>
			<File
				RelativePath=".\waypoint.c">
			</File>
			<File
				RelativePath=".\widget.c">
			</File>
			<File
				RelativePath=".\win32.c">
			</File>
			<File
				RelativePath=".\music\win32_m.c">
			</File>
			<File
				RelativePath=".\sound\win32_s.c">
			</File>
			<File
				RelativePath=".\video\win32_v.c">
			</File>
			<File
				RelativePath=".\window.c">
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl">
			<File
				RelativePath=".\airport.h">
			</File>
			<File
				RelativePath=".\airport_movement.h">
			</File>
			<File
				RelativePath=".\aystar.h">
			</File>
			<File
				RelativePath=".\command.h">
			</File>
			<File
				RelativePath=".\console.h">
			</File>
			<File
				RelativePath=".\currency.h">
			</File>
			<File
				RelativePath=".\debug.h">
			</File>
			<File
				RelativePath=".\video\dedicated_v.h">
			</File>
			<File
				RelativePath=".\depot.h">
			</File>
			<File
				RelativePath=".\music\dmusic.h">
			</File>
			<File
				RelativePath=".\driver.h">
			</File>
			<File
				RelativePath=".\economy.h">
			</File>
			<File
				RelativePath=".\engine.h">
			</File>
			<File
				RelativePath=".\fileio.h">
			</File>
			<File
				RelativePath=".\functions.h">
			</File>
			<File
				RelativePath=".\gfx.h">
			</File>
			<File
				RelativePath=".\gfxinit.h">
			</File>
			<File
				RelativePath=".\gui.h">
			</File>
			<File
				RelativePath=".\hal.h">
			</File>
			<File
				RelativePath=".\industry.h">
			</File>
			<File
				RelativePath=".\macros.h">
			</File>
			<File
				RelativePath=".\map.h">
			</File>
			<File
				RelativePath=".\md5.h">
			</File>
			<File
				RelativePath=".\mixer.h">
			</File>
			<File
				RelativePath=".\network.h">
			</File>
			<File
				RelativePath=".\network_client.h">
			</File>
			<File
				RelativePath=".\network_core.h">
			</File>
			<File
				RelativePath=".\network_data.h">
			</File>
			<File
				RelativePath=".\network_gamelist.h">
			</File>
			<File
				RelativePath=".\network_server.h">
			</File>
			<File
				RelativePath=".\network_udp.h">
			</File>
			<File
				RelativePath=".\newgrf.h">
			</File>
			<File
				RelativePath=".\news.h">
			</File>
			<File
				RelativePath=".\npf.h">
			</File>
			<File
				RelativePath=".\music\null_m.h">
			</File>
			<File
				RelativePath=".\sound\null_s.h">
			</File>
			<File
				RelativePath=".\video\null_v.h">
			</File>
			<File
				RelativePath=".\openttd.h">
			</File>
			<File
				RelativePath=".\pathfind.h">
			</File>
			<File
				RelativePath=".\pbs.h">
			</File>
			<File
				RelativePath=".\player.h">
			</File>
			<File
				RelativePath=".\pool.h">
			</File>
			<File
				RelativePath=".\queue.h">
			</File>
			<File
				RelativePath=".\rail.h">
			</File>
			<File
				RelativePath=".\saveload.h">
			</File>
			<File
				RelativePath=".\screenshot.h">
			</File>
			<File
				RelativePath=".\sound\sdl_s.h">
			</File>
			<File
				RelativePath=".\video\sdl_v.h">
			</File>
			<File
				RelativePath=".\settings.h">
			</File>
			<File
				RelativePath=".\signs.h">
			</File>
			<File
				RelativePath=".\sound.h">
			</File>
			<File
				RelativePath=".\sprite.h">
			</File>
			<File
				RelativePath=".\station.h">
			</File>
			<File
				RelativePath=".\station_newgrf.h">
			</File>
			<File
				RelativePath=".\StdAfx.h">
			</File>
			<File
				RelativePath=".\string.h">
			</File>
			<File
				RelativePath=".\thread.h">
			</File>
			<File
				RelativePath=".\tile.h">
			</File>
			<File
				RelativePath=".\town.h">
			</File>
			<File
				RelativePath=".\variables.h">
			</File>
			<File
				RelativePath=".\vehicle.h">
			</File>
			<File
				RelativePath=".\vehicle_gui.h">
			</File>
			<File
				RelativePath=".\viewport.h">
			</File>
			<File
				RelativePath=".\waypoint.h">
			</File>
			<File
				RelativePath=".\music\win32_m.h">
			</File>
			<File
				RelativePath=".\sound\win32_s.h">
			</File>
			<File
				RelativePath=".\video\win32_v.h">
			</File>
			<File
				RelativePath=".\window.h">
			</File>
		</Filter>
		<Filter
			Name="Gui Source codes"
			Filter="">
			<File
				RelativePath=".\aircraft_gui.c">
			</File>
			<File
				RelativePath=".\airport_gui.c">
			</File>
			<File
				RelativePath=".\bridge_gui.c">
			</File>
			<File
				RelativePath=".\dock_gui.c">
			</File>
			<File
				RelativePath=".\engine_gui.c">
			</File>
			<File
				RelativePath=".\graph_gui.c">
			</File>
			<File
				RelativePath=".\industry_gui.c">
			</File>
			<File
				RelativePath=".\intro_gui.c">
			</File>
			<File
				RelativePath=".\main_gui.c">
			</File>
			<File
				RelativePath=".\misc_gui.c">
			</File>
			<File
				RelativePath=".\music_gui.c">
			</File>
			<File
				RelativePath=".\network_gui.c">
			</File>
			<File
				RelativePath=".\news_gui.c">
			</File>
			<File
				RelativePath=".\order_gui.c">
			</File>
			<File
				RelativePath=".\player_gui.c">
			</File>
			<File
				RelativePath=".\rail_gui.c">
			</File>
			<File
				RelativePath=".\road_gui.c">
			</File>
			<File
				RelativePath=".\roadveh_gui.c">
			</File>
			<File
				RelativePath=".\settings_gui.c">
			</File>
			<File
				RelativePath=".\ship_gui.c">
			</File>
			<File
				RelativePath=".\smallmap_gui.c">
			</File>
			<File
				RelativePath=".\station_gui.c">
			</File>
			<File
				RelativePath=".\subsidy_gui.c">
			</File>
			<File
				RelativePath=".\terraform_gui.c">
			</File>
			<File
				RelativePath=".\town_gui.c">
			</File>
			<File
				RelativePath=".\train_gui.c">
			</File>
			<File
				RelativePath=".\vehicle_gui.c">
			</File>
		</Filter>
		<Filter
			Name="Landscape"
			Filter="">
			<File
				RelativePath=".\aircraft_cmd.c">
			</File>
			<File
				RelativePath=".\clear_cmd.c">
			</File>
			<File
				RelativePath=".\disaster_cmd.c">
			</File>
			<File
				RelativePath=".\dummy_land.c">
			</File>
			<File
				RelativePath=".\industry_cmd.c">
			</File>
			<File
				RelativePath=".\misc_cmd.c">
			</File>
			<File
				RelativePath=".\order_cmd.c">
			</File>
			<File
				RelativePath=".\rail_cmd.c">
			</File>
			<File
				RelativePath=".\road_cmd.c">
			</File>
			<File
				RelativePath=".\roadveh_cmd.c">
			</File>
			<File
				RelativePath=".\ship_cmd.c">
			</File>
			<File
				RelativePath=".\station_cmd.c">
			</File>
			<File
				RelativePath=".\town_cmd.c">
			</File>
			<File
				RelativePath=".\train_cmd.c">
			</File>
			<File
				RelativePath=".\tree_cmd.c">
			</File>
			<File
				RelativePath=".\tunnelbridge_cmd.c">
			</File>
			<File
				RelativePath=".\unmovable_cmd.c">
			</File>
			<File
				RelativePath=".\water_cmd.c">
			</File>
		</Filter>
		<Filter
			Name="Tables"
			Filter="">
			<File
				RelativePath=".\table\ai_rail.h">
			</File>
			<File
				RelativePath=".\table\allstrings.h">
			</File>
			<File
				RelativePath=".\table\animcursors.h">
			</File>
			<File
				RelativePath=".\table\autorail.h">
			</File>
			<File
				RelativePath=".\table\build_industry.h">
			</File>
			<File
				RelativePath=".\table\clear_land.h">
			</File>
			<File
				RelativePath=".\table\engines.h">
			</File>
			<File
				RelativePath=".\table\genland.h">
			</File>
			<File
				RelativePath=".\table\industry_land.h">
			</File>
			<File
				RelativePath=".\table\landscape_const.h">
			</File>
			<File
				RelativePath=".\table\landscape_sprite.h">
			</File>
			<File
				RelativePath=".\table\namegen.h">
			</File>
			<File
				RelativePath=".\table\palettes.h">
			</File>
			<File
				RelativePath=".\table\road_land.h">
			</File>
			<File
				RelativePath=".\table\roadveh.h">
			</File>
			<File
				RelativePath=".\table\sprites.h">
			</File>
			<File
				RelativePath=".\table\station_land.h">
			</File>
			<File
				RelativePath=".\table\strings.h">
			</File>
			<File
				RelativePath=".\table\town_land.h">
			</File>
			<File
				RelativePath=".\table\track_land.h">
			</File>
			<File
				RelativePath=".\table\train_cmd.h">
			</File>
			<File
				RelativePath=".\table\tree_land.h">
			</File>
			<File
				RelativePath=".\table\tunnel_land.h">
			</File>
			<File
				RelativePath=".\table\unmovable_land.h">
			</File>
			<File
				RelativePath=".\table\water_land.h">
			</File>
		</Filter>
		<Filter
			Name="AI Files"
			Filter="">
			<File
				RelativePath=".\ai\ai.c">
			</File>
			<File
				RelativePath=".\ai\ai.h">
			</File>
			<File
				RelativePath=".\ai\default\default.c">
			</File>
			<File
				RelativePath=".\ai\default\default.h">
			</File>
			<Filter
				Name="trolly"
				Filter="">
				<File
					RelativePath=".\ai\trolly\build.c">
				</File>
				<File
					RelativePath=".\ai\trolly\pathfinder.c">
				</File>
				<File
					RelativePath=".\ai\trolly\shared.c">
				</File>
				<File
					RelativePath=".\ai\trolly\trolly.c">
				</File>
				<File
					RelativePath=".\ai\trolly\trolly.h">
				</File>
			</Filter>
		</Filter>
		<File
			RelativePath=".\mainicon.ico">
		</File>
		<File
			RelativePath=".\openttd.ico">
		</File>
		<File
			RelativePath=".\ReadMe.txt">
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>
